![double dragon 2 nes screenshoot double dragon 2 nes screenshoot](http://www.vintagecomputing.com/wp-content/images/retroscan/dragon_power_large.jpg)
Performing a jump or special move, depending on your proximity to enemies, is as easy as pressing both buttons simultaneously. Now when you press the "A" or "B" buttons, your fighter will kick in that particular direction of the screen, allowing you to pull off some killer combos and at the same time be better prepared for those times when you're under attack from both the front and behind.
![double dragon 2 nes screenshoot double dragon 2 nes screenshoot](https://gamefaqs.gamespot.com/a/screen/full/6/2/9/1844629.jpg)
But unlike the original Double Dragon, the controls have been tweaked a bit to make close quarter combat a bit more fair and balanced this time around. Since Double Dragon II is still basically a beat 'em up, you're still going to spend the majority of your time taking down a never-ending barrage of enemy fighters bent on knocking your block off.
![double dragon 2 nes screenshoot double dragon 2 nes screenshoot](https://t.gamesnostalgia.com/screenshots/d/o/double-dragon-ii-the-revenge/11918_small.jpg)
And while many die-hard NES fans will still claim the original was the best, its sequel has some solid additions too. So it was only natural that a sequel, Double Dragon II: The Revenge would come along. After making pit stops on a number of platforms, the NES included, the game only grew in popularity. I think a good comparison is Arcade's Mission 3, to NES' Mission 5:Įven then, it's a fun little game, way more creative than the Arcade version, but that doesn't play as good.When Double Dragon first hit the arcade scene back in 1987, it was immediately lauded for its intense beat 'em up gameplay and slick visuals and soundtrack. very flat and boring, and the NES can definitely do better. All of the melody is there, but the sound is just. The graphics are really impressive for the system but I admit that they haven't aged too well(The Lee brothers just look like statues to me, and their stance is really weird looking), and the music, while faithful Arcade version, sounds very simple in comparison. To compensate for that though, the developers had to add a ♥♥♥♥♥♥♥ of platforming in the game, which is really hard to do because of the clunky controls. My biggest gripe with this version though, is not that you have a harder time attacking, but is that the difficulty is basically artificial: There are a lot of enemies, Burnov and Schwarzenegger are there and they can give you an even harder time than in the Arcade, but you have just so, so much health, that you can make it through them no problem.
![double dragon 2 nes screenshoot double dragon 2 nes screenshoot](https://doubledragon.kontek.net/games/dd3/images/dd3genbox.jpg)
You have to jump, and as you land, jump again at just the right moment to trigger it, and if that's already not clumbersome enough, it only decides to work whenever it feels like, which does feel good when you get lucky, but also reminds you that you can't properly execute it whenever you want to. It's extremely clunky to use though, as is jumping, and basically a matter of getting lucky, at a lucky time, to use it to any degree of usefulness. The Lee brother in this version lose the ability of using their elbow, but gain the ability of a special, devastating knee-jump that throws enemies away. You fight in an helicopter, you go to a mysterious island, you go up a montain, and even climb a gigantic machine! There is a lot to see in this version, and it's pretty unpredicable and cool. To begin, there are way more levels(9 missions in total!), and they're way more creative than the arcade version too, and along with the new cutscenes this game has, it makes the story actually pretty interesting.
#DOUBLE DRAGON 2 NES SCREENSHOOT FULL#
The NES version plays more slowly, it's a way slower paced game overall, but it's full of new content. Really memorable melodies with great composition and rich sound. And, even though I think it doesn't look as polished as it's prequel, the graphics all have an ugly palette imo and the new enemies look more to be spazzing out when they're trying to attack you than anything, it still looks really good, and the music is better than ever. On Arcade, the game feels fas, fluid and well paced, but very short, and the difficulty is appropriate, getting harder as the game goes but still giving you a challenge on every level, with more and more enemies. I like the Arcade version better, it's more pick-up-and-play, but the NES version is also really fun, if you're willing to be more invested. It's honestly really difficult to compare these games, because they're really different from one another.